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 How to map for NET

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Teroor
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Messages : 237
Date d'inscription : 26/07/2013
Age : 27
Localisation : Paris

MessageSujet: How to map for NET   Sam 14 Déc - 22:14

Hey track builders !

It is time to launch or NET (Nova Event Tech) using both of the new TM2 environments, canyon and valley. Concept is really new and have be used by Bazz and Teroor for Eventech on Coast environment, maps will be training during one week before the NmETday. Number of players is unlimited, this competition is make for fun and for support of TM2.

Requirements for maps:
- Map can be already played.
- mode: Normal (No multilap block)
- validation: Normal
- length: we accept maps between 28 & 32 secs & between 1min.40 & 1min.50
- style: style ultra tech for 30 secs maps / & speed tech for 1.45 maps
- try to avoid blind passages or confusing crossroads!
- difficulty: League style, tech, semi rpg
- checkpoints: approx. every 10 - 15 seconds after respawn, the less the better!
- mood: day
- Password: map with pass protection won't be considered
- planets (coppers) limit: 3000 (canyon), 3500 (valley). The less the better. (Will maybe be changed)
- no cuts and no bugs if possible
- do not forget the podium block
- you aren't allowed to place custom signs please use ManiaExchange's pack.
- send all your maps by PM to Teroor using $i$666N$f00W$666T$fff - u will receive a reply with the number of the edition.
- check the feedback in your private messages for track requirements.

Have fun building it Wink.
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